﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace DesignPatterns.InterpreterPattern
{
    public class TenExpression : Expression
    {
        public override string One() { return "X"; }
        public override string Four() { return "XL"; }
        public override string Five() { return "L"; }
        public override string Nine() { return "XC"; }
        public override int Multiplier() { return 10; }
    }
}
